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Greed corp local multiplayer
Greed corp local multiplayer








We were able to grab the statistics for those games in the weeks they were available.Īll the titles did very well during their week on sale - all except Invincible Tiger. Xbox Live Arcade titles took up all the deal-space for February, with one week sporting three titles with a “fighting game” promotion. It appears that the guitar controller gimmick was not enticing enough.

#Greed corp local multiplayer full

At the end of its first week only 165 people had played the full game enough to reach the Leaderboards - a very low statistic, considering its unique art style and being a platformer. Much like Darwinia, Greed Corp has a deep difficulty curve and is very unconventional, which may have put some players off. The game was unable to hit the Top 20 in its opening week and we’re unable to check the Leaderboards, as they’re multiplayer only. Greed Corp received high scores in its reviews, but was ultimately somewhat lost with the releases that week. Despite its charm, it is still a puzzle game, and a disorienting one at that. Despite good reviews there was not a lot of talk about the game outside of a few publications.

greed corp local multiplayer

Of the three, Lazy Raiders did the best with 2,945 players on the Leaderboards, hitting 11th place in its opening week. Unfortunately it seems that not one of them hit it off, thanks to factors that might include poor promotion and too much choice. The final week of the month contained three releases – Lazy Raiders, Greed Corp, and Fret Nice.

greed corp local multiplayer

So it’s safe to say the game is doing quite well, assuming it can hold out against March’s Block Party release schedule. But the game did hit the third spot on the Top 20 in its opening week and stayed at fourth place the week after. We unfortunately do not have the statistics for P.B Winterbottom, thanks to the Leaderboards only being used for optional levels. But I would have expected more game sales for this well-known indie developer. It’s a difficult game to get into, despite the numerous tutorials, and it certainly didn't help that there were 3 older Xbox Live Aracde games on sale the same week. It’s sad to see, and I can’t really say what they could have done differently to help make the game succeed. The game hit 9th place in its first week with 3,192 players on the Leaderboards, and sat on 20th place in its second week - only mustering 5,198 players in the first month. The file size of the game was also especially large at 800MB, which may lock out owners of cramped hard drives.ĭespite being in development for a long time, Introversion's Darwinia+ came out with a whimper. We wonder if the game pushes the charity basis of the product as much as it should - it’s just small text at the bottom of the title screen, which could easily be mistaken for disclaimer text. The game hit 6th place on the Major Nelson Top 20 in its second week, 10th on its third and then dropped out in the next week.Īs a puzzle game in a crowded market, we did not expect it to do all that well - very few have as of late.

greed corp local multiplayer

Its five dollar price point and charity basis ended up making it one of the better sellers for the month, but it wasn't a hit.īear in mind that the statistics we extracted from Leaderboards are lower than the actual sales - they only count the 9 minute challenge and not the additional 6 and 3 minute options the game offers to the player. The initial release for February was Zoe Mode's Chime. We’ll see how they’ve done in this analysis, as well as look at the new Top 20 lists released by the Major Nelson blog.įirstly, let's take a look at the new releases for the month and what we can work out from the number of people on their Leaderboards:

greed corp local multiplayer

This includes the release of Zoe Mode and OneBigGame's Chime, an inexpensive charity game, as well as the release of Introversion's Darwinia+ and The Odd Gentlemen's P.B Winterbottom. There have been successes and failures, but much has changed since last year.įor 2010, we've seen publishers try something a little different - we had 6 new titles this February, 5 which have a Metacritic of over 79. February has always been a strange period for Xbox Live Arcade - in previous years, it was the birthing ground of popular titles like 3-on-3 NHL Arcade and less likely titles like Discs Of Tron.








Greed corp local multiplayer